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Final Reflection Blog

My technology integration philosophy is that there are so many great technology ideas, it's not just showing videos or having students go to websites. This class has taught me a lot of new technology mediums and programs that are wonderful to use in the classroom. I will definitely try to use as many of these as I can in my classroom. Using these will keep things interesting and keep the students engaged. Technology integration is very important. With the world being so technology based, it is critical that children know how to use technology and use it properly and safely. In my future classroom I will start with teaching technology safety and covering that and then like I mentioned above, I will use the many great programs and technology that's out there for different projects and assignments. It is also a wonderful and fun way to assess students knowledge.

UDL Engagement

Simply explained by WebQuest.Org, "a WebQuest is a inquiry oriented lesson format in which most or all information that learners work with comes from the web." They go on to discuss the use of WebQuest's and how they really help the class be engaged and learning in a fun way. WebQuest's will help my students to broaden their perspectives and allow them to learn in a variety of ways and to really be able to understand and relate to what they are learning. It will also allow them to go at their own pace in a way and to explore and create in new ways. It will also allow for easier for differentiation and accomidation, allowing students to use the resources that work for them. My goals in regards to this topic are to first, learn more about WebQuest's and how to create and use them. Then to search for one or make ones that will be useful for my classroom and my students. The nice thing about WebQuest's is that I can tailor them to the specific needs of my student

Why Coding?

The definition of coding from the dictionary is "the process of assigning a code to something for the purpose of classification or identification." In a wold full of technology, coding has really taken off, especially for children. According to Tynker, "200 million students around the world were exposed to coding through the Hour of Code event and over 90% of American parents want programming added to their child's curriculum." I think coding can be effectively integrated by using events, like the Hour of Code, that Tynker does and doing different activities like the finch or hummingbird and programming things like that. The main thing is to at least expose students to some sort of coding or programming and allow them a chance to explore and experiment with it. My goals with coding are to look into these different events and have my class be a part of them. I also want to expose my students to coding as much as possible and make it a big part of the curriculum

UDL Action and Expression (Summative)

The Finch Robots are a great tool for teaching students about technology and for integrating technology with any other subjects. They are great for reports, like we did in class with animals and putting costumes on the finch and having it give the details of the animal. They would be great for doing a report on different people as well, like presidents or celebrities or important people in history and dressing the finch up as a person. You can use the finch for different math topics as well. The main thing is the finch helps with computational thinking and helps the children think in a different way and give them a broader perspective and different look on things. My goals in regards with this is be sure to integrate technology into my classroom and give the students a taste of the wide variety of technology and tools that are out there. I would love to have finch robots to use as well and to be able to use them for different projects and reports. This shapes my perspective on empower

UDL Action and Expression (Formative)

Principle II: Provide Multiple Means of Action and Expression covers the importance of providing multiple means and materials to allow all students to be involved and accomplish the different tasks required of them. UDL states "Learners differ in the ways that they can navigate a learning environment and express what they know." It is important that every student is able to express themselves and are able to participate no matter the student or limitations. This becomes really important when it comes to assessments. If there is not a way to give a formative assessment to all students there is no way to assess or keep track and help students succeed. It is important to give a variety and to change it up so students stay engaged and are able to remember things better. UDL says that "Navigation and interaction in those limited ways will raise barriers for some learners – those with physical disabilities, blindness, dysgraphia, or who need various kinds of executive functio

UDL Representation

To start off, UDL is Universal Design for Learning. UDL is broken down into 3 different guidelines or focuses, these are to provide multiple means of engagement, representation, and action and expression. These are then broken down even more into sub-section and on to smaller sub-sections. Focusing on Principle 1: Provide Multiple Means of Representation and how this can be integrated into a classroom. There are 3 guidelines: provide options for perception, language and math expression and symbols, and comprehension. These can be integrated by ensuring that all students can understand the material by providing various means of perceiving the material and if needs be adjusting to students needs so they can hear and see the material. Providing different charts and pictures and representations so that all students from different background are able to understand the message. It is also important that students understand how to apply the information to themselves, so that they are able to

Digital Citizenship

Digital citizenship is, basically, knowing how to act responsibly and appropriately online. I look at it as being the same as being a good citizen in everyday life. If you wouldn't say or do something in a normal setting, don't do it online. I like the definition that they use on the digital citizenship website, "Digital citizenship is the norms of appropriate, responsible technology use." In today's world where young children and exposed to so much technology and in most cases have devices of their own, it is so important for them to understand how to be good digital citizens and how they should act online. This is the idea of digital citizenship, and their hope is to educate children. They state that "digital citizenship is more than just a teaching tool; it is a way to prepare students/ technology users for a society full of technology." This is becoming a topic that is becoming more needed and more important for everyone to understand. Now that we k