UDL Representation

To start off, UDL is Universal Design for Learning. UDL is broken down into 3 different guidelines or focuses, these are to provide multiple means of engagement, representation, and action and expression. These are then broken down even more into sub-section and on to smaller sub-sections. Focusing on Principle 1: Provide Multiple Means of Representation and how this can be integrated into a classroom. There are 3 guidelines: provide options for perception, language and math expression and symbols, and comprehension. These can be integrated by ensuring that all students can understand the material by providing various means of perceiving the material and if needs be adjusting to students needs so they can hear and see the material. Providing different charts and pictures and representations so that all students from different background are able to understand the message. It is also important that students understand how to apply the information to themselves, so that they are able to use it and it will be helpful and if they can't then they can change it to a way that they can.
This will really help my students be more motivated to learn and be more focused. They will feel that the information that we are learning will be useful later on instead of grumbling that they won't every need or use this, so why do they have to learn it. It will allow for better participation because they will understand how it applies to them and their life and how they can use it. My goals for this are to have those guidelines in mind while preparing and teaching and to help my students understand that and help them to achieve comprehension and the application to the real world. I can do this by using real world examples for concepts and by concluding lessons with a discussion of how that concept can be applied.

Source: http://www.udlcenter.org/aboutudl/udlguidelines/principle1

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